#ifndef MONSTER_H
#define MONSTER_H
#include<QPixmap>
#include<QMessageBox>

class monster
{
public:
    monster();
    int _Hp;
    int _Attack;
    int _defend;
    int  _magicHurt;
    int _RewardM;
    int _RewardE;
    int _row;
    int _col;
    int _type;
    QPixmap monsters;
    bool _isdead;
    void init(int row,int col,int type);
};

#endif // MONSTER_H
